Kotbo 2 min read
Kotbo 9.4: the Tower, a rebuilt Analytics and simpler giveaways
9.4 is the densest release since 9.0. The RPG gets an endgame mode, Analytics is rebuilt from the ground up, giveaways fit on one form and the dashboard home shows what is waiting for staff
Included in every plan, with a 15-day trial and no credit card
The Tower, a roguelite mode for the RPG
With /tour, players climb floor by floor on a map rendered as an image, up to 300 floors
- Bosses, merchants, traps, shrines, mimics, an oracle, ambushes: lots of room types, with scenery and weather per floor
- A daily challenge shared by the whole server, with a podium
- A shop where earned shards buy stats or a class change
- A weekly clan Tower, where clans conquer rooms together
- A floor editor in the dashboard to draw your own Tower
A richer RPG
The rest of the game follows
- A three-branch skill tree per class, craftable accessories, titles shown on the character card
- A five-chapter campaign, ranked PvP arena, guild village, dungeons and creature hunts
- A fishing log, reworked inventory and bestiary, an auction house in a single panel
- A daily streak that grows the reward day after day
Analytics rebuilt
Around fifteen views, driven by key-figure tiles
- Engagement, cohorts, response times, channel health, conversation network, rising words
- Activity from the last 30 minutes in real time
- Threshold alerts and weekly or monthly reports sent to staff
- Saved views, private or shared
Giveaways and workflows
Launching a giveaway fits on one form
- A single form with a live preview of the announcement, and a template gallery
- RPG prizes, favoured roles, clan bonus and staff approval of the draw
- Some twenty new workflow triggers (sanctions, tickets, voice, giveaways, forms) and seven actions
- A per-member limit, per hour or per day, on every workflow
For staff
The dashboard says what is waiting
To do
The home page lists what is waiting for staff, and members without a staff role get their own space
Guide me
A button takes you to the right setting and highlights it
Per-role permissions
What a role can view, configure or delete is enforced end to end
Anti-raid
Minimum account age on join, and channel lockdown that restores the original permissions
Rank card
Achievements, badges, titles, frames and backgrounds, set from /rank
Demo mode
The whole dashboard on a fictional server, with a guided tour